Les sept sont en route pour le Dadjoustan où règne un cruel dictateur. Pour Léo et ses compagnons, c'est la dernière mission avant de rentrer définitivement chez eux. Tout se passe bien car aucune armée ne peut résister aux pouvoirs combinés des sept adolescents. Ils ne savent pas qu'ils vont tomber dans un piège qui vise à les priver de leurs pouvoirs... et à les exterminer! Mais les sept se déchirent sur la suite des opérations et Léo propose alors d'aller demander conseil au Mage Unique... au Moyen Âge!
Leo, Farah en Hamelen bevinden zich in een moeilijke situatie: het
lijkt of alle volwassenen onderling afgesproken hebben om hen het
leven zuur te maken en hen continu te controleren. Zelfs Julie, de
aardige directrice van het Mercurycollege voert nieuwe disciplinaire
regels in. Wanneer het dierenasiel probeert om de dieren van Hamelen
af te pakken en de politie de robots van Lupe in beslag neemt, lopen
de twee weg en verzetten ze zich samen met de andere jongeren.
Leo stort zich op de bibliotheek van zijn vader. Zo komt hij meer te
weten over de zeven oorspronkelijke magiërs. En de waarheid blijkt
ver van de legende te liggen! Zo leest Leo dat er acht en geen zeven
magiërs waren, en dat een van hen de anderen heeft verraden. Hij
ontdekt ook dat de magie overgaat naar de eerste erfgenaam... en dat
de andere kinderen van een magiër onverbiddelijk sterven! Maar
vooral: het Beest is volledig bedacht door de magiërs om helden te
lijken in de ogen van de mensen en zo hun vertrouwen te winnen.
Ze zijn met zeven. Zeven tieners. Zeven magiërs. Zeven helden met
bovennatuurlijke gaven verbonden door één missie, een zoektocht.
Samen kunnen ze de wereld redden... of vernietigen! In deel drie
heeft Leo maar één doel voor ogen: de zevende magiër vinden! Dankzij
Alice, de helderziende, weet Leo dat hij op zoek is naar iemand die
hij ooit al ontmoet heeft en die waarschijnlijk hetzelfde teken
draagt als Leo en de andere vijf magiërs. Sterker nog, volgens de
voorspelling van Alice zal een van hen de tovenaar volgende woensdag
ontmoeten. Het is een race tegen de klok wanneer de stad geteisterd
wordt door een afschuwelijk gigantisch beest dat de stad en alles in
zijn weg vernietigd... En de Magic 7 kunnen niets doen tenzij ze
voltallig zijn.
When monkeys and apes all over the world start gathering and behaving in increasingly alarming ways, Jack and his friends must embark on a whirlwind trip around the world to get to the bottom of it all. Their mission: to locate the missing Ape-God in order to put an end to the chaos-as well as the destructive actions of humankind that led to these problems in the first place. Luckily, Jack has his own personal flying dragon to help him get around! Another exciting and magical adventure is in store, where young and older readers alike will learn about fascinating animals they never even knew existed!
Who is the mysterious, unseen voice that has been talking to Rose and Blue in their enclosed worlds? As most of the Elle personalities set off on a dangerous journey through deserts and forests to uncover the missing link to their personalities, one of the Elles stays back and confronts challenges at home and at school that will have a devastating effect on all of them. The moving, exciting, and colorful last chapter in the Elle(s) adventure!
Ulysses, mythical hero and king of Ithaca, left years ago to fight in the Trojan War. He never came home. His son, Telemachus, an impatient and immature prince who is as clumsy as he is ambitious, decides to go looking for him. On the way, he meets the hot-headed princess Polycaste, who helps him in his perilous adventure full of vengeful gods and terrifying monsters. Will the winds be favorable to them?
Jack is a typical grade school kid... except that he never speaks a word, is followed everywhere he goes by a flying bug, and can turn into any animal he wants, usually to come to the rescue of his family and classmates. Not everybody appreciates his strange behavior, however. When the town's children start disappearing into the forest, though, Jack's special ability is their only hope. Will Jack ever be understood and accepted by those around him? And will the townsfolk come to see the forest as anything besides a danger and a nuisance?
Brash, young Telemachus continues his search for his father on the Island of Aeaea, where the witch Circe entertains him and his friends with banquets full of fresh, roasted pork. Circe's daughter, Cassiphone, has her own reasons for joining Mac and his friends as they look for Ulysses, and she knows just where to go: Hades, the land of the dead, in search of the seer Tiresias, who can show them the way. So Telemachus and his growing band of friends head off across Terra Incognita, in the hope of finally catching up with his father.
On his first day of class at a new school, Leo, a boy who talks to the ghosts of famous dead people for fun, meets Hamlin, who can talk to animals, and Farah, a human flamethrower. The new friends band together to track down the thief who has made off with the school's prized trophy, and must use all their powers to fight off an army of gigantic robots intent on destroying them. What they don't know is that this is all just part of a much, much bigger plan...
Jack, a little boy with the uncanny ability to turn into any animal he wants, isn't doing so well these days. He's worried about his parents and their money problems, and he's been feeling sick. Then he remembers hearing about a big treasure hidden deep inside the mountain, and he and his friend Gladys embark on an adventure to find the treasure and come to his parents' rescue. But between dragons, nasty little creatures and hunters with evil intentions, that's not going to be easy. To top it all off, Jack has been keeping some secrets that he's going to have to reveal sooner or later, if he doesn't want things to keep getting worse...
Leo, Farah, Lupe, and Hamelin will need all of their supernatural gifts, and all the help they can get, to fight a mysterious power that has all the authority figures in their town-teachers, parents, and police-acting strangely and dangerously. And along the way, they will learn more about the bond that links them, and just what a daunting future the Magic 7 must prepare for.
As Leo and his friends learn more about the origins of their unusual gifts-and the daunting destiny that awaits them-they start training to prepare for the great battle coming their way. But there is still one key person missing, and the gang will try its hardest to track down the remaining wizard so that the Magic 6 can finally become the Magic 7.
While Telemachus, following the trail of his father Ulysses, is tied up in the faraway land of the Laestrygonians, the hot-headed Neoptolemus is marshaling his army of fierce Myrmidons off the coast of Ithaca, where Queen Penelope takes the lead in strategizing against the threatening fleet. In this latest chapter of the adventures of young Telemachus, the driven and impulsive young prince must use all his wits and rely on his new friends to unravel the mystery of his father's whereabouts before a full-on war breaks out
In a futuristic Paris, robots have evolved into sentient beings whose
rights are being revoked due to the perceived threat they pose to
human society. But not everyone has turned their backs on these so-
called mechas. When the cherish bot Karel and down-on-her-luck Elle
meet in the subway, they soon become friends, and something more... But
a robot resistance is forming, and the two of them are dragged
unwittingly into the chaos. Not only that, but Karel's programmed
life expectancy is mysteriously decreasing... Will they be able to stop
the countdown, and steer clear of both the robot rebels and human
police?
Leo, the spiritualist, is spending his vacation at his father's house. In the library, he finds books that delve into the secret origins of the mages, shedding light on their incredible powers, as well as their weaknesses... The truth might be a hard pill to swallow, but this knowledge will prove crucial for the seven friends as they prepare to confront... the beast!
Against a backdrop of growing instability in 26th-century Paris, Elle, a young woman with a strong sense of justice, and Karel, her android boyfriend, fight to stay together. If they're going to have a future, they firstly need to resolve Karel's planned obsolescence-his life expectancy has been mysteriously plummeting ever since he met Elle. They decide to flee the capital and head for Madrid, where they hope to find the scientist who can purportedly fix Karel's rapidly dwindling battery life. But it promises to be a bumpy ride, with the police and a malicious spare parts dealer hot on their trail, not to mention the enemies they make along the way. A thrilling second entry in the series, marked by class struggle, social justice, and love against all odds.
Farah's demon Jezebel is on the loose and the seven mages are hot on her trail, riding Lupe's Runaway Train across the land. They finally catch up with their target, only to find out that she has taken control of a whole town, turning the people into zombie-like creatures that sow chaos in the streets. To further complicate things, the Magic 7 lose their powers at the worst possible moment-only to acquire new ones. They'll have to master them quickly, as Jezebel is itching for a fight... The town will never be the same again, and neither will Leo and his friends, who will be faced with the most difficult decision of their young lives.
Al, Siera, and Hector have nothing in common until they all suddenly come into possession of strange, antique masks. Masks that confer powers beyond imagination. But how do you handle such a gift when you're only fifteen years old? And why were they chosen? Time is running out to find the answers: a powerful mask has fallen into the wrong hands, and something must be done before it's too late...
In the suspenseful conclusion of this sci-fi love story, it's a race against time as Elle and her beloved mecha boyfriend Karel sneak into lawless Madrid in the desperate hope of finding a way to save Karel's life, with the police, the bad guys, a bounty hunter, a mysterious commando mecha, and two of their friends hot on their trail.
Every hundred years, the kingdom of Lemuria sends its heiress to the temple of the goddess Aurora to ask for her protection and to make a wish. For the new heiress, Celeste, the road will be long and full of pitfalls, but she is endowed with the arms of Lemuria as well as the unicorn Sadalbari. What she doesn't yet know is that her glorious destiny is not unique: she will share it with four other unicorn heiresses...
La révélation du mystère de ses origines a permis à Elle de reprendre le contrôle de sa vie. Mais tout ne va pas pour autant... En surface, la lycéenne tente de résoudre ses contradictions. À l'intérieur, ses personnalités multiples tentent de percer le mystère de cette voix qui leur parle. Et dans les deux cas, il semblerait que Bleue ait des réponses, ou au moins des pistes. L'heure semble donc à la réconciliation ? Enfin... « Toutes pour une », d'accord... mais laquelle ?!
Elle, c'est une fille un peu comme tout le monde mais pas tout à fait comme les autres. Jeune fille pétillante et équilibrée, c'est tout naturellement qu'elle est intégrée dans une joyeuse bande d'amis dès son arrivée au collège Mercury. Mais se doutent-ils qu'Elle n'est pas seule ? Elle serait même plutôt cinq... Cinq personnalités hautes en couleurs et pas toujours amicales. Qui est Elle, réellement ?
Les récents chocs psychologiques subis par Elle ont permis à Bleue, sa personnalité la mieux enfouie, de prendre le contrôle total, reléguant Elle dans les limbes de son propre subconscient. Bleue est sociable, enjouée, efficace, douée artistiquement... En fait, Bleue est un peu une synthèse de toutes les personnalités d'Elle. Mais si Bleue est si géniale que cela, alors pourquoi est-ce qu'Elle a passé sa vie à tenter de la retenir prisonnière au fin fond d'elle-même...?